Small fixes before larger update
Croquet Conundrum » Devlog
Hey everyone! Thanks for the amazing feedback the game has been getting! I'm super excited that you all are having fun with the game and I'm extremely grateful for the positivity you've sent me!
I've just posted a new build for the game with a few very minor changes:
- A new option has been added to the options menu to allow you to select the time of day. This will prevent time from moving as well, in case you don't like the daylight cycle.
- The levels Siege and Engine have both had 1 sand tile added to them to prevent unintended solutions.
- The hint in Amoeba was fixed to properly detect when the puzzle is solvable.
- A typo was fixed in the almanac.
There are still plenty of things I want to change, but I wanted to get this update out fast since we have a new wave of players coming in from Icely's youtube video and the ThinkyGames.com discord spotlight. I want to rework Gator to make the key move more telegraphed, change Tape to make it more beginner friendly, and reduce confusion in Salsa.
Let me know if you encounter any bugs that I need to fix as well.
You're the best,
--Joey
Files
Croquet Conundrum.zip 42 MB
59 days ago
Croquet Conundrum HTML.zip Play in browser
59 days ago
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Croquet Conundrum
A puzzle game about hitting balls through pipes.
Status | In development |
Author | Lummie Thief |
Genre | Puzzle, Sports |
Tags | Casual, Difficult, Hex Based, Indie, Mouse only, Relaxing, Simple, Sokoban |
More posts
- The aforementioned larger update43 days ago
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